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The system's design was created to meld the experience of big budget, dedicated video game platforms with the then up-and-coming trend of mobile gaming through smart phones and tablets.
However, in the year after the device's successful launch, sales of the hardware and its bigger budget games stalled, threatening to end its lifespan.
While it was routinely outsold by its main competitor, the Nintendo 3DS, the Vita still managed to be one of the top consoles sold overall, partially due to Japan's preference towards handheld gaming.
Strong support by Japanese developers also helped, with companies such as Bandai Namco, Falcom, Tecmo Koei, 5pb, Compile Heart, Spike Chunsoft, and Atlus releasing many games in the JRPG and visual novels genre to help kept a steady flow of mid-level releases coming to the system.
Additionally, while the Monster Hunter series had significantly boosted the sales of the PSP, its absence instead hurt the Vita.
Its developer, Capcom, had decided to release Monster Hunter Tri and future Monster Hunter games exclusively on the Nintendo 3DS, where it would sell millions of copies for Sony's main competitor.
Sony also released the Play Station TV, a short-lived, re-purposed version of the Vita that allowed for the play of PS Vita games on a television screen similar to a home video game console, though the PS TV variant was discontinued by the end of 2015.It was seen as a success in that it was the only handheld video game platform that had ever significantly competed with Nintendo for market share in a meaningful way, selling almost 80 million units in its lifespan, roughly the same amount as Nintendo's Game Boy Advance had during the sixth generation of video game consoles.Rumors of a successor to the PSP came as early as July 2009 when Eurogamer reported that Sony was working on such a device, which would utilize the Power VR SGX543MP processor and perform at a level similar to the original Xbox.Despite this, the system still only managed to sell 4 million units worldwide in its first 10 months on the market, Still, the system under-performed; while Sony projected selling 16 million units of combined Vita and PSP systems, it had to slash its forecast twice in the same year—down to 12 and then 10 million units sold.
With higher profile games not pushing the system sales enough in 2012, big third party companies like Ubisoft and Activision started reducing or eliminating support for the system, especially in the West.Shortly after, reports of development kits for the handheld had reportedly already been shipped to numerous video game developers including both first-party and third-party developers to start making games for the device, In the same month, VG247 released pictures of an early prototype version showing a PSP Go-like slide-screen design along with two analog sticks, two cameras and a microphone, though the report mentioned that overheating issues had since caused them to move away from the design in favor of a model more similar to the original Play Station Portable device.